COMPUTER CREATIONS



COURSE OVERVIEW

This course is recommended for students who have grade level reading and writing skills, as well as the ability to work independently. This is a self-paced, applications and project-oriented course. Students will design a series of animations, create academic teaching programs that can be used in their core classes and design interactive computer games. There will be a final project where students will work in teams like professional computer programmers in collaboration to produce a final project. Students will "roll out" their "products" to the public on presentation day at the end of the semester. Students will be using FlashMX, iMovie, PhotoShop, GarageBand, Alice, and more. They will learn how to program text, sound, create 3D animation, music and create and import graphics in various forms.


ASSIGNMENTS

You will be spending the first few weeks working on developing your programming skills. There are three basic units of study.

The skill projects are designed to teach you basic programming and graphics concepts, and to familiarize you with how you can "instruct" the computer to "produce" what you tell it to by using specific computer "language." These include 1) the Walking Guy, with new parameters; 2) the Pyramid Animation, which further develops your skills using buttons and layers in Flash Mx; and 3) the Dungeon, which prepares you for working in multiple pages and gaming environments. Each of these will be turned in to the course dropbox; see Dr. Forte for the correct labeling for each.

You will also complete a series of 6 drawing tutorials designed to help you become a better Flash artist. You will turn in all of these in one folder labeled "<yourname>'s Tutorials".

The completion date for the introduction assignments will be approximately three weeks into the semester.


Once you have completed the skill units, you will work in Alice 3.0 to develop a 3-dimensional world and learn about the structure of Java. See the project parameters in the Course Documents of InClass. The project includes at least two locations in the world, animated characters, clickable events, and movement through the world. This project will take approximately 3 weeks to complete.

You can see examples of previous Alice worlds by going HERE.


The next project is one that will require you to do some research into a topic of your choice. It is called the Academic Resource Project and will be worth 50% of your class grade. Make sure that you have checked with the teacher before you begin. You may use the library, Internet or the eLibrary. Refer to the project requirements sheet in your InClass Course Documents for details, and refer to the Grading Rubric before you start. This project will be due about one month before the end of the semester; in Fall, right before Thanksgiving break; in Spring, early May.

* There will be a chance to earn extra credit by having your project used by another student. See the teacher for details.

You will start the final project activity approximately 4 weeks before the end of the semester. The project will be a team effort to design a programming project of your choice, based on the new skills and knowledge that you learned in the class. You can work in pairs or groups of three-- no more than that! Some examples are an interactive computer game, interactive game in TrueBasic involving random integers, a multi-level web page modeled after WebQuest which includes 2D animation and Java scripting, etc.

This is a project that may require research. You may use the library, Internet or the eLibrary. Refer to the project requirements sheet in your InClass Course Documents for details. You will create a storyboard and/or templates for the project and get it approved by the teacher before beginning construction. You will also complete a rubric at the end establishing your contributions to the whole project and analyzing your end product.

The project is due a week before the end of the semester. It will be scheduled for public viewing during the final week.